State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Otome Games on iOS in the US - Q4 2021

In Q4 2021, the top 5 Otome games on iOS in the US showed varying performance trends in weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.

Top 5 Otome Games on iOS in the US - Q4 2021

In Q4 2021, the top 5 Otome games on iOS in the United States displayed diverse trends in their weekly downloads, revenue, and active users. Here’s an analysis of their performance based on data from Sensor Tower.

Obey Me! - Anime Otome Sim - from NTT Solmare saw a significant increase in weekly revenue, peaking at approximately $215K in the week of December 20. Weekly downloads also rose, reaching about 16K in the same week. The game maintained strong engagement with weekly active users increasing from around 71K at the beginning of the quarter to approximately 87K by the end.

Tears of Themis by COGNOSPHERE PTE. LTD. experienced fluctuations in weekly revenue, with notable peaks around $67K in mid-October and $86K in the final week of December. Weekly downloads remained relatively steady, fluctuating between 3K to 5K. The game’s weekly active users saw a slight decline overall, stabilizing around 34K to 35K towards the end of the quarter.

Flipped in Love from Obsidian Games had varied performance in weekly revenue, peaking at nearly $15K in the last week of December. The game’s weekly downloads saw an increase mid-quarter, reaching over 2K in late November. Weekly active users also showed growth, rising from about 3.4K to over 5.2K by the end of December.

Love 365: Find Your Story by Voltage Inc. showed consistent weekly revenue, with a notable increase to around $14.8K in the final week of December. Weekly downloads were highest in early November, reaching approximately 4.7K. The game’s weekly active users saw a peak of about 4.6K in early November before stabilizing around 4.2K at the end of the quarter.

IkemenSengoku Otome Anime Game from CYBIRD Co., Ltd. demonstrated steady weekly revenue, with a notable peak of about $13.6K in the last week of December. Weekly downloads experienced a slight increase towards the end of the quarter, reaching around 1.3K. Weekly active users remained relatively stable, averaging around 4K throughout the quarter.

For more insights into the performance of these and other mobile games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022